* (c)2006 Solidworks Corp.
* Swift Callout Format Definition File
* Created: November 27, 2006
**
* delimiter 
* ; character breaks format into callout line 1; dimtext line 2; and callout line 3 or more as needed
* \ character indicates continuation of callout to next line, * character indicates comment line
*   additional editing related comments are at the bottom of this file.
**
**************************************************************************************************

**Swift Callout Variables
**sft_holeDia
**sft_holeDep
**sft_cbDep,
**sft_cbDia,
**sft_csDia,
**sft_csAng,
**sft_slotLen,
**sft_slotWid,
**sft_slotHgt,
**sft_bsDia,
**sft_bsLen,
**sft_threadDesc,
**sft_chamferDepth1,
**sft_chamferDepth2,
**sft_chamferAng,
**<COUNT=Prefix#Suffix>

[ANSI]

BOSS=<COUNT=#X ><MOD-DIAM> <sft_bsDia>

CHAMFER(angle)=<COUNT=#X ><sft_chamferDepth1>  X <sft_chamferAng>
CHAMFER=<COUNT=#X ><sft_chamferDepth1>  X <sft_chamferDepth2>

SLOT=<COUNT=#X ><sft_slotWid> X <sft_slotLen>
SLOT-DECORATE=<COUNT=#X >R

SIMPLEHOLE-BLIND(thread)=<COUNT=#X ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>
SIMPLEHOLE-THRU(thread)=<COUNT=#X ><sft_threadDesc>
SIMPLEHOLE-BLIND=<COUNT=#X ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>
SIMPLEHOLE-THRU=<COUNT=#X ><MOD-DIAM> <sft_holeDia>

COUNTERBORE-BLIND(thread)=<COUNT=#X ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-THRU(thread)=<COUNT=#X ><sft_threadDesc>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-BLIND=<COUNT=#X ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-THRU=<COUNT=#X ><MOD-DIAM> <sft_holeDia>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>

COUNTERSINK-BLIND(thread)=<COUNT=#X ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-THRU(thread)=<COUNT=#X ><sft_threadDesc>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-BLIND=<COUNT=#X ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-THRU=<COUNT=#X ><MOD-DIAM> <sft_holeDia>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>

[ISO]
BOSS=<COUNT=# x ><MOD-DIAM> <sft_bsDia>

CHAMFER(angle)=<COUNT=# x ><sft_chamferDepth1>  X <sft_chamferAng>
CHAMFER=<COUNT=# x ><sft_chamferDepth1>  X <sft_chamferDepth2>

SLOT=<COUNT=# x ><sft_slotWid> X <sft_slotLen>
SLOT-DECORATE=<COUNT=#X >R

SIMPLEHOLE-BLIND(thread)=<COUNT=# x ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>
SIMPLEHOLE-THRU(thread)=<COUNT=# x ><sft_threadDesc>
SIMPLEHOLE-BLIND=<COUNT=# x ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>
SIMPLEHOLE-THRU=<COUNT=# x ><MOD-DIAM> <sft_holeDia>

COUNTERBORE-BLIND(thread)=<COUNT=# x ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-THRU(thread)=<COUNT=# x ><sft_threadDesc>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-BLIND=<COUNT=# x ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-THRU=<COUNT=# x ><MOD-DIAM> <sft_holeDia>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>

COUNTERSINK-BLIND(thread)=<COUNT=# x ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-THRU(thread)=<COUNT=# x ><sft_threadDesc>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-BLIND=<COUNT=# x ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-THRU=<COUNT=#X ><MOD-DIAM> <sft_holeDia>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>

[DIN]
BOSS=<COUNT=# x ><MOD-DIAM> <sft_bsDia>

CHAMFER(angle)=<COUNT=# x ><sft_chamferDepth1>  X <sft_chamferAng>
CHAMFER=<COUNT=# x ><sft_chamferDepth1>  X <sft_chamferDepth2>

SLOT=<COUNT=# x ><sft_slotWid> X <sft_slotLen>

SIMPLEHOLE-BLIND(thread)=<COUNT=# x ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>
SIMPLEHOLE-THRU(thread)=<COUNT=# x ><sft_threadDesc>
SIMPLEHOLE-BLIND=<COUNT=# x ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>
SIMPLEHOLE-THRU=<COUNT=# x ><MOD-DIAM> <sft_holeDia>

COUNTERBORE-BLIND(thread)=<COUNT=# x ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-THRU(thread)=<COUNT=# x ><sft_threadDesc>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-BLIND=<COUNT=# x ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-THRU=<COUNT=# x ><MOD-DIAM> <sft_holeDia>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>

COUNTERSINK-BLIND(thread)=<COUNT=# x ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-THRU(thread)=<COUNT=# x ><sft_threadDesc>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-BLIND=<COUNT=# x ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-THRU=<COUNT=#X ><MOD-DIAM> <sft_holeDia>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>


[JIS]
BOSS=<COUNT=# x ><MOD-DIAM> <sft_bsDia>

CHAMFER(angle)=<COUNT=# x ><sft_chamferDepth1>  X <sft_chamferAng>
CHAMFER=<COUNT=# x ><sft_chamferDepth1>  X <sft_chamferDepth2>

SLOT=<COUNT=# x ><sft_slotWid> X <sft_slotLen>

SIMPLEHOLE-BLIND(thread)=<COUNT=# x ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>
SIMPLEHOLE-THRU(thread)=<COUNT=# x ><sft_threadDesc>
SIMPLEHOLE-BLIND=<COUNT=# x ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>
SIMPLEHOLE-THRU=<COUNT=# x ><MOD-DIAM> <sft_holeDia>

COUNTERBORE-BLIND(thread)=<COUNT=# x ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-THRU(thread)=<COUNT=# x ><sft_threadDesc>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-BLIND=<COUNT=# x ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-THRU=<COUNT=# x ><MOD-DIAM> <sft_holeDia>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>

COUNTERSINK-BLIND(thread)=<COUNT=# x ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-THRU(thread)=<COUNT=# x ><sft_threadDesc>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-BLIND=<COUNT=# x ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-THRU=<COUNT=#X ><MOD-DIAM> <sft_holeDia>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>


[BS]
BOSS=<COUNT=# x ><MOD-DIAM> <sft_bsDia>

CHAMFER(angle)=<COUNT=# x ><sft_chamferDepth1>  X <sft_chamferAng>
CHAMFER=<COUNT=# x ><sft_chamferDepth1>  X <sft_chamferDepth2>

SLOT=<COUNT=# x ><sft_slotWid> X <sft_slotLen>

SIMPLEHOLE-BLIND(thread)=<COUNT=# x ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>
SIMPLEHOLE-THRU(thread)=<COUNT=# x ><sft_threadDesc>
SIMPLEHOLE-BLIND=<COUNT=# x ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>
SIMPLEHOLE-THRU=<COUNT=# x ><MOD-DIAM> <sft_holeDia>

COUNTERBORE-BLIND(thread)=<COUNT=# x ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-THRU(thread)=<COUNT=# x ><sft_threadDesc>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-BLIND=<COUNT=# x ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-THRU=<COUNT=# x ><MOD-DIAM> <sft_holeDia>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>

COUNTERSINK-BLIND(thread)=<COUNT=# x ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-THRU(thread)=<COUNT=# x ><sft_threadDesc>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-BLIND=<COUNT=# x ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-THRU=<COUNT=#X ><MOD-DIAM> <sft_holeDia>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>


[GOST]
BOSS=<COUNT=# x ><MOD-DIAM> <sft_bsDia>

CHAMFER(angle)=<COUNT=# x ><sft_chamferDepth1>  X <sft_chamferAng>
CHAMFER=<COUNT=# x ><sft_chamferDepth1>  X <sft_chamferDepth2>

SLOT=<COUNT=# x ><sft_slotWid> X <sft_slotLen>

SIMPLEHOLE-BLIND(thread)=<COUNT=# x ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>
SIMPLEHOLE-THRU(thread)=<COUNT=# x ><sft_threadDesc>
SIMPLEHOLE-BLIND=<COUNT=# x ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>
SIMPLEHOLE-THRU=<COUNT=# x ><MOD-DIAM> <sft_holeDia>

COUNTERBORE-BLIND(thread)=<COUNT=# x ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-THRU(thread)=<COUNT=# x ><sft_threadDesc>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-BLIND=<COUNT=# x ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-THRU=<COUNT=# x ><MOD-DIAM> <sft_holeDia>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>

COUNTERSINK-BLIND(thread)=<COUNT=# x ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-THRU(thread)=<COUNT=# x ><sft_threadDesc>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-BLIND=<COUNT=# x ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-THRU=<COUNT=#X ><MOD-DIAM> <sft_holeDia>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>


[GB]
BOSS=<COUNT=# x ><MOD-DIAM> <sft_bsDia>

CHAMFER(angle)=<COUNT=# x ><sft_chamferDepth1>  X <sft_chamferAng>
CHAMFER=<COUNT=# x ><sft_chamferDepth1>  X <sft_chamferDepth2>

SLOT=<COUNT=# x ><sft_slotWid> X <sft_slotLen>

SIMPLEHOLE-BLIND(thread)=<COUNT=# x ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>
SIMPLEHOLE-THRU(thread)=<COUNT=# x ><sft_threadDesc>
SIMPLEHOLE-BLIND=<COUNT=# x ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>
SIMPLEHOLE-THRU=<COUNT=# x ><MOD-DIAM> <sft_holeDia>

COUNTERBORE-BLIND(thread)=<COUNT=# x ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-THRU(thread)=<COUNT=# x ><sft_threadDesc>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-BLIND=<COUNT=# x ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>
COUNTERBORE-THRU=<COUNT=# x ><MOD-DIAM> <sft_holeDia>;\
		<HOLE-SPOT><MOD-DIAM> <sft_cbDia> <HOLE-DEPTH> <sft_cbDep>

COUNTERSINK-BLIND(thread)=<COUNT=# x ><sft_threadDesc> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-THRU(thread)=<COUNT=# x ><sft_threadDesc>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-BLIND=<COUNT=# x ><MOD-DIAM> <sft_holeDia> <HOLE-DEPTH> <sft_holeDep>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
COUNTERSINK-THRU=<COUNT=#X ><MOD-DIAM> <sft_holeDia>;\
		<HOLE-SINK><MOD-DIAM> <sft_csDia> X <sft_csAng>
